Delver’s Magic

Mage ProgressionDefinitionsKnown Alternate Spellcasting MethodsCultivationNon-human AlignmentsRunesmithingEnchantingGolem SmithingTalisman Writing Mage Progression Defined by the Mage Association, the classification of a mage is decided by how many circles of runes they can create for their magic. This system is a standardized version, and does not take into account the unique magical structures of the Southern Tribes, orContinueContinue reading “Delver’s Magic”

Archetypes and Classes

During class selection, a young man or woman will often receive specific class options relating to their experience, interests, and lineage. These class options fall under archetypes also known as a “general classes”. New Skills are gained at level 1, then 5, with subsequent skills every 5 levels. Combat ArchetypesSupport ArchetypesDivine ArchetypesCorrupted ArchetypesOther Archetypes CombatContinueContinue reading “Archetypes and Classes”

Delver Races

Many of the nonhuman races survived the Mana Destabilization through their unique internal magics, which further shaped their appearance and capabilities. HumanVishtenDralkKobalosLeifenLinUlken Human Capable of controlling external mana through their lack of internal magic, most of humanity collapsed during the Mana Destabilization Vishten Dark skinned, they are often born with complicated tattoos, and have largeContinueContinue reading “Delver Races”

Delver’s Angels

The GuidesThe OathswornThe BuildersThe ReapersThe Fallen The Guides The Guides are those who are meant to lead humanity away from evil. Sehara Patron of Adventurers and explorers. An explorer and seeker of knowledge, she is said to have created the runes for the first oathsworn Lumin Patron of merchants, storytellers and bards. Lumin has statuesContinueContinue reading “Delver’s Angels”

Kobold Evolutions

Lupus – WolfVulpine – FoxCanis Latrans – CoyoteCanina – Jackal & Hyena Lupus – Wolf Grey Lupus – Grey WolfFast and wily, Grey Lupus Kobolds can travel long distances at speed, and are terrors on the battlefield.First Ability:[Pack Leader Grey] Increase your speed and perception for long or short bursts. Black Lupus – Black WolfLargeContinueContinue reading “Kobold Evolutions”

Risha – Brief History Of The World

First Age The gods escape from the material realms, leaving the land to the Sparks, the Lin and the Dragons. These creatures create wonders of magic and spirit with their power. The end of the age is marked by the rebellion of the monsters, servants created for the pleasure of their powerful masters. War fillsContinueContinue reading “Risha – Brief History Of The World”

Risha – Characters

GoblinsUnder GoblinsSpidersOrcs:KoboldsHumansElvesDark ElvesAngelsShadesDemonsLinSparksSpiritsOther Grand Mothers Mentioned Goblins Risha – Main character Glo – Risha’s oldest friend and General. Elder Kulos – High Goblin Spymaster. He has a large following in the council and stands in opposition of Elder Oltak, advocating for Isolationism, and wariness of other races. Elder Oltak – High Goblin Shaman, In chargeContinueContinue reading “Risha – Characters”

Short Story: Stargazer

Darkness seeks Light it was a lulling lust that lighted up her love and caressed her feather soft face with its devilish whisper  gently yet forceful, it submerged her trusting spark of a heart into its deep oceans that darkness craved her light and her enchanting beauty it took away from her the depths ofContinueContinue reading “Short Story: Stargazer”

Short Story: Falling Memories

My eyes stay on the blue sky above me as black pieces of the plane fall around me. I can’t help but glance at another body falling next to me, unconscious or dead. Either way, they won’t survive the landing. I probably won’t survive the landing but that is neither here nor there.   IContinueContinue reading “Short Story: Falling Memories”