Stronghold BasicsPeopleLandKnown Strongholds Stronghold Basics Heavily enchanted structures. Their ambient mana repels dangers, including predators, demons, exiled and the undead. They can be expanded through Lord and Overseer System screens. Every part of a stronghold is enchanted with various effects, allowing the creation of buildings with specific functions. Overseers are able to speak with theContinueContinue reading “Strongholds”
Tag Archives: world-building
Delver’s Magic
Mage ProgressionDefinitionsKnown Alternate Spellcasting MethodsCultivationNon-human AlignmentsRunesmithingEnchantingGolem SmithingTalisman Writing Mage Progression Defined by the Mage Association, the classification of a mage is decided by how many circles of runes they can create for their magic. This system is a standardized version, and does not take into account the unique magical structures of the Southern Tribes, orContinueContinue reading “Delver’s Magic”
Archetypes and Classes
During class selection, a young man or woman will often receive specific class options relating to their experience, interests, and lineage. These class options fall under archetypes also known as a “general classes”. New Skills are gained at level 1, then 5, with subsequent skills every 5 levels. Combat ArchetypesSupport ArchetypesDivine ArchetypesCorrupted ArchetypesOther Archetypes CombatContinueContinue reading “Archetypes and Classes”
Delver’s Angels
The GuidesThe OathswornThe BuildersThe ReapersThe Fallen The Guides The Guides are those who are meant to lead humanity away from evil. Sehara Patron of Adventurers and explorers. An explorer and seeker of knowledge, she is said to have created the runes for the first oathsworn Lumin Patron of merchants, storytellers and bards. Lumin has statuesContinueContinue reading “Delver’s Angels”
Kobold Evolutions
Lupus – WolfVulpine – FoxCanis Latrans – CoyoteCanina – Jackal & Hyena Lupus – Wolf Grey Lupus – Grey WolfFast and wily, Grey Lupus Kobolds can travel long distances at speed, and are terrors on the battlefield.First Ability:[Pack Leader Grey] Increase your speed and perception for long or short bursts. Black Lupus – Black WolfLargeContinueContinue reading “Kobold Evolutions”
Goblin Evolutions
OrcHigh GoblinUnder Goblin Orc The War Evolution of The Goblin. Their skin and eyes turn red, as their bodies gain muscle. Incredibly hard to kill, they can fight long past the point of death for any other evolution. Orc ShamanOrcs connected to the metaphysical. Orc DeathbringerOrcs granted a connection to the spirit realm, empowering theirContinueContinue reading “Goblin Evolutions”